Author Topic: Ao No Exorcist Hurt/Heal (Push/Pull) Game  (Read 138402 times)

Offline chinonamida

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1110 on: January 03, 2013, 03:07:26 AM »
hurt mephisto 3x

Karura +4
Mephisto Pheles +3
Ryūji "Bon" Suguro +5

Offline NeeNee

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1111 on: January 03, 2013, 03:50:08 AM »
Heal Mephisto 2x

Karura +4
Mephisto Pheles +5
Ryūji "Bon" Suguro +5

Offline earthforge

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1112 on: January 03, 2013, 03:54:50 AM »
Remind me why we can't delete posts again?!
"There are no answers. Only choices."

Offline NeeNee

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1113 on: January 03, 2013, 03:57:24 AM »
^ Because I don't want people deleting posts in the middle of a discussion, and the settings don't allow for 'delete last posts only'.

Offline Fullmetal

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1114 on: January 03, 2013, 03:59:52 AM »
Heal Mephisto 2x

Karura +4
Mephisto Pheles +7
Ryūji "Bon" Suguro +5

can't you just edit your post saying delete and wait for the admin to delete it?

Offline Blightstrider

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1115 on: January 03, 2013, 04:01:32 AM »
Because the Illuminati don't want us to have that power.

Feel free to finish him btw.

Hurt Mephisto 3x

 Karura +4
Mephisto Pheles +4
Ryūji "Bon" Suguro +5

Offline chinonamida

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1116 on: January 03, 2013, 04:10:48 AM »
hurt mephisto 3x

Karura +4
Mephisto Pheles +1
Ryūji "Bon" Suguro +5

Offline NeeNee

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1117 on: January 03, 2013, 04:50:34 AM »
It looks like earthforge has abandoned us.

Oh well.

Hurt Karura 1x
Hurt Bon 2x

There. All up for the kill.

Karura +3
Mephisto Pheles +1
Ryūji "Bon" Suguro +3

Offline Fullmetal

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1118 on: January 03, 2013, 05:00:07 AM »
Hurt Kurara 3x

Mephisto Pheles +1
Ryūji "Bon" Suguro +3

Offline Blightstrider

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1119 on: January 03, 2013, 05:04:24 AM »
Hurt Bon 2x

Mephisto Pheles +1
Ryūji "Bon" Suguro +1

So... Everyone dies?

Offline chinonamida

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1120 on: January 03, 2013, 05:10:01 AM »
hurt ryuuji 3x

Mephisto Pheles +1


why just 2x?
do it properly.

Offline Fullmetal

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1121 on: January 03, 2013, 05:11:42 AM »
yay mephisto wins

Offline Blightstrider

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1122 on: January 03, 2013, 05:18:14 AM »
That was quite the bloodbath

Offline earthforge

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1123 on: January 03, 2013, 05:28:13 AM »
Delete posts should be an option as long as posts are not officially deleted - just hidden for all but the moderator team. That keeps the post intact while dealing with the matter.

It looks like earthforge has abandoned us.

Nah. It's just, you know, boss demanding paper, lawyer chewing me out and a screwed up FAFSA form kinda take precedence.

Gameplay of this - roughly you can determine the forum popularity of the character by the frequency of healing v hurting a character. You can also determine the frequency of fan rabidity by comparing the number of fans rapidly postin for a character versus slowly posting.

I think Shiemi won in total times people would fight over her. Rin and Yukio follow secondly. There were surprises, like how Lightning and Angel had certain supporters...
« Last Edit: January 03, 2013, 05:29:45 AM by earthforge »
"There are no answers. Only choices."

Offline NeeNee

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Re: Ao No Exorcist Hurt/Heal (Push/Pull) Game
« Reply #1124 on: January 03, 2013, 05:29:00 AM »
Wtf? You guys spent all this time bringing him down and then neither of you kills him?

... I'm not complaining.

Mephisto Pheles wins!

That was an unexpected finale. But fun. :D

Now someone make a list of all anime characters for the next round.


EDIT:
Gameplay of this - roughly you can determine the forum popularity of the character by the frequency of healing v hurting a character. You can also determine the frequency of fan rabidity by comparing the number of fans rapidly postin for a character versus slowly posting.
That's why the ending was so unpredictable. Those last characters were pretty much random leftovers after all of the big shots (characters with more popularity, or supporters) had been taken out.

EDIT2:
Delete posts should be an option as long as posts are not officially deleted - just hidden for all but the moderator team. That keeps the post intact while dealing with the matter.
I don't think the software supports that, either. Unless you're able to write your own version of the program...
« Last Edit: January 03, 2013, 05:36:05 AM by NeeNee »